conference-paper

Guess What: A Question Answering Game via On-demand Knowledge Validation

  • International Joint Conference on Natural Language Processing
Research footprint

At a glance

الاستشهادات
0
المراجع
6
Comments
0
Paper overview

Abstract

In this paper, we propose an idea of ondemand knowledge validation and fulfill the idea through an interactive Question-Answering (QA) game system, which is named Guess What. An object (e.g. dog) is first randomly chosen by the system, and then a user can repeatedly ask the system questions in natural language to guess what the object is. The system would respond with yes/no along with a confidence score. Some useful hints can also be given if needed. The proposed framework provides a pioneering example of on-demand knowledge validation in dialog environment to address such needs in AI agents/chatbots. Moreover, the released log data that the system gathered can be used to identify the most critical concepts/attributes of an existing knowledge base, which reflects human’s cognition about the world.

Record transparency

Publication details

OpenAlex
W2771432890
Document type
conference-paper
Language
EN
Source
International Joint Conference on Natural Language Processing
Last metadata update
المجتمع

Comments

تسجيل الدخول للانضمام إلى النقاش.

  1. لا توجد تعليقات بعد. ابدأ النقاش.