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An empirically based model of software prototyping: a mapping study and a multi-case study

  • Empirical Software Engineering
  • Springer Science+Business Media
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Abstract

Abstract Context Prototyping is an established practice within product and user interface design that is also used as a requirements engineering (RE) practice within agile development. Even so, there is a lack of theory on prototyping. Aims Our main research objective is to support practitioners in improving on their prototyping practices. Method We have designed a model that describes key aspects of the practice of prototyping. The model is based on a systematic mapping study consisting of thirty-three primary studies and on empirical data from twelve case companies. We validate and demonstrate the applicability of our model through a focus group at one company and through semi-structured interviews at eleven (other) startup companies. Results Our prototyping aspects model (PAM) consists of five aspects of prototyping, namely purpose, prototype scope, prototype media, prototype use, and exploration strategy. This model has enabled practitioners to discuss their prototyping practices in terms of the concepts provided by our model. Conclusions The model can be used to categorise prototyping instances and can thereby support practitioners in reflecting and improving on their prototyping practices.

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DOI
10.1007/s10664-023-10331-w
OpenAlex
W4386292207
Document type
article
Language
EN
Source
Empirical Software Engineering
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