conference-paper

Use of new technologies in physics studying

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Abstract

Modern education is impossible to imagine without information and communication technologies, which are developing at an enormous pace. Currently, the perception of students can be improved through the use of new technologies. The results of the development of the software application "Electronic laboratory (E-lab)" are presented. The lab is implemented as an application with a set of practical tasks, laboratory works, animations and theoretical tasks to study physics using augmented and virtual reality technologies. Unity 3D cross-platform environment was chosen as the development platform. The main functionality was written in C#. Graphic models were created using Substance Painter. The article describes the development process of the presented application, its functionality, as well as the user interface.

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Publication details

DOI
10.1145/3330431.3330450
OpenAlex
W2955973854
Document type
conference-paper
Language
EN
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