conference-paper
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Learning Logic Programs by Discovering Where Not to Search
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Abstract
The goal of inductive logic programming (ILP) is to search for a hypothesis that generalises training examples and background knowledge (BK). To improve performance, we introduce an approach that, before searching for a hypothesis, first discovers "where not to search". We use given BK to discover constraints on hypotheses, such as that a number cannot be both even and odd. We use the constraints to bootstrap a constraint-driven ILP system. Our experiments on multiple domains (including program synthesis and inductive general game playing) show that our approach can (i) substantially reduce learning times by up to 97%, and (ii) can scale to domains with millions of facts.
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Publication details
- DOI
- 10.1609/aaai.v37i5.25774
- OpenAlex
- W4382239832
- Document type
- conference-paper
- Language
- EN
- Source
- Proceedings of the AAAI Conference on Artificial Intelligence
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