ملف الباحث

Adrianus Danang Setiawan

ورقة واحدة في مجموعة PaperMetrix

المنشورات

أوراق هذا المؤلف

  1. ANALYSIS OF LEARNING RESULTS OF STUDENTS IN THE APPLICATION OF GAMIFICATION QUIZIZZ ON MATHEMATICS LESSONS

    2024 · PROGRES PENDIDIKAN

    Gamification is becoming a trend where learning activities will be more fun by playing games, one of which is by using quizizz. In this research, the researcher aims to determine the analysis of student learning …