ملف الباحث

Nataša Hoić-Božić

ورقة واحدة في مجموعة PaperMetrix

المنشورات

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  1. Analysis of the Gamification Aspects of Digital Educational Tools Using Gamification Classification

    2024

    Nowadays, gamification is increasingly being used in education to increase student motivation. The reason for this is that it is easier to design and implement in the classroom than game-based learning (GBL). Instead of developing …