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Andrzej Janusz

ورقتان في مجموعة PaperMetrix

المنشورات

أوراق هذا المؤلف

  1. Utilizing Hybrid Information Sources to Learn Representations of Cards in Collectible Card Video Games

    2018

    We investigate the problem of learning representations of cards in collectible card video games. Our goal is to utilize such representations in modeling contextual similarity between cards. When constructed appropriately, such similarity models can offer …

  2. Improving Hearthstone AI by Combining MCTS and Supervised Learning Algorithms

    2018 · arXiv (Cornell University)

    We investigate the impact of supervised prediction models on the strength and efficiency of artificial agents that use the Monte-Carlo Tree Search (MCTS) algorithm to play a popular video game Hearthstone: Heroes of Warcraft. We …