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Udo Kruschwitz

ورقتان في مجموعة PaperMetrix

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  1. Progression in a Language Annotation Game with a Purpose

    2019 · Proceedings of the AAAI Conference on Human Computation and Crowdsourcing

    Within traditional games design, incorporating progressive difficulty is considered of fundamental importance. But despite the widespread intuition that progression could have clear benefits in Games-With-A-Purpose (GWAPs)–e.g., for training non-expert annotators to produce more complex judgements– …

  2. Do we still need Human Annotators? Prompting Large Language Models for Aspect Sentiment Quad Prediction

    2025 · arXiv (Cornell University)

    Aspect sentiment quad prediction (ASQP) facilitates a detailed understanding of opinions expressed in a text by identifying the opinion term, aspect term, aspect category and sentiment polarity for each opinion. However, annotating a full set …