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Rian Ardianto
ورقة واحدة في مجموعة PaperMetrix
المنشورات
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SENTIMENT ANALYSIS ON E-SPORTS FOR EDUCATION CURRICULUM USING NAIVE BAYES AND SUPPORT VECTOR MACHINE
2020 · Jurnal Ilmu Komputer dan Informasi
The development of e-sports education is not just playing games, but about start making, development, marketing, research and other forms education aimed at training skills and providing knowledge in fostering character. The opinions expressed by …