ملف الباحث

Joost Broekens

ورقة واحدة في مجموعة PaperMetrix

المنشورات

أوراق هذا المؤلف

  1. Emotion engines for games in practice: Two case studies using Gamygdala

    2015

    The technology to simulate emotions for NPCs is industry ready. This has been the case for several years, and recent scientific advancements show that pluggable, black-box, emotion engines are feasible. We believe that exposure to, …