conference-paper Open access

GAMIFICATION APPROACH FOR TEACHING PROGRAMMING

Research footprint

At a glance

Citations
0
References
12
Comments
0
Paper overview

Abstract

The aim of the article is to present a study of two different approaches for using a digital game for improving problem-solving skills of the students through introductory computer programming learning. The game itself it is not predefined, it is

Record transparency

Publication details

DOI
10.33965/el_ste2023_202303l008
OpenAlex
W4389333555
Document type
conference-paper
Language
EN
Last metadata update
Community

Comments

Log in to join the discussion.

  1. No comments yet. Start the discussion.