conference-paper
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GAMIFICATION APPROACH FOR TEACHING PROGRAMMING
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- Citations
- 0
- References
- 12
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Paper overview
Abstract
The aim of the article is to present a study of two different approaches for using a digital game for improving problem-solving skills of the students through introductory computer programming learning. The game itself it is not predefined, it is
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Publication details
- DOI
- 10.33965/el_ste2023_202303l008
- OpenAlex
- W4389333555
- Document type
- conference-paper
- Language
- EN
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