conference-paper
Ground robot navigation with Deep Reinforcement Learning in immersive environment
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- 1
- References
- 13
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Paper overview
Abstract
The article presents studies of deep reinforcement learning method for the autonomous positioning problem of a small robot in a simulation environment. In our experiments, the open source game engine Unreal Engine is used to simulate a physically adequate 3D scene with obstacles. Images obtained by a virtual robot camera in the simulation environment are entered into a neural network to determine the required direction of the target and obstacles localization in 3D environment and then analyze the training of a real robot with reinforcement. In this study, we investigate the agent’s ability to learn free movement without interacting and colliding with other static or moving objects on the scene.
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Publication details
- DOI
- 10.1109/itnt52450.2021.9649196
- OpenAlex
- W4200269177
- Document type
- conference-paper
- Language
- EN
- Source
- 2021 International Conference on Information Technology and Nanotechnology (ITNT)
- Last metadata update
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