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Pembelajaran Senam Berbasis Blended Learning Guna Meningkatkan Hasil Belajar

  • Jurnal Pendidikan Teori Penelitian dan Pengembangan
  • Pascasarjana Universitas Negeri Malang
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Abstract

Research and development is a research using a product gymnastics, interactive multimedia, and utilization of edmodo social networking. This research using blended learning based learning model for problem learning result. The blended learning model design procedure consists of three stages (1) analysis, (2) the learning compilation stage, and (3) evaluation phase. The resulting product is teaching materials in the form of modules, interactive multimedia and online learning that is edmodo. Learning outcomes at each meeting have increased.

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Publication details

DOI
10.17977/jptpp.v3i10.11737
OpenAlex
W2945430063
Document type
article
Language
EN
Source
Jurnal Pendidikan Teori Penelitian dan Pengembangan
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