conference-paper
Modified Playback of Avatar Clip Sequences Based on Student Attention in Educational VR
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Paper overview
Abstract
We demonstrate a system that sequences teacher avatar clips considering student eye tracking. We are investigating subjective suitability of avatar responses to student misunderstandings or inattention. Three different avatar behaviors are demonstrated to allow a teacher pedagogical agent to behave more appropriately to student attention or distraction. An in-game mobile device provides an experiment control mechanism for 2 levels of distractions.
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Publication details
- DOI
- 10.1109/vrw50115.2020.00276
- OpenAlex
- W3025302668
- Document type
- conference-paper
- Language
- EN
- Source
- 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
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