conference-paper

Creating Digital Literacy Competences Based on Virtual Technologies

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Abstract

Virtual technologies part of Industry 4.0 like virtual, augmented and mixed reality can be part of the curriculum not only to contribute to the implementation of Industry 4.0 but also integrated as a teaching and learning medium. In the process of integrating those technologies into engineering education, it was necessary to develop a digital pedagogy. That development also highlighted the need to identify digital skills and competences in educators and learners. Digital literacy competences must, in some cases be created when existing competences are not easily transferable. The integration of Extended Reality (VR/AR/MR) and virtual commissioning into an engineering program leads to propose a roadmap for integration of technologies in teaching focusing on creating digital literacy competences.

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Publication details

DOI
10.1109/cispee64787.2025.11124004
OpenAlex
W4413360289
Document type
conference-paper
Language
EN
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