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An Empirical Comparison of Neural Architectures for Reinforcement Learning in Partially Observable Environments
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- 2
- References
- 6
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Paper overview
Abstract
This paper explores the performance of fitted neural Q iteration for reinforcement learning in several partially observable environments, using three recurrent neural network architectures: Long Short-Term Memory, Gated Recurrent Unit and MUT1, a recurrent neural architecture evolved from a pool of several thousands candidate architectures. A variant of fitted Q iteration, based on Advantage values instead of Q values, is also explored. The results show that GRU performs significantly better than LSTM and MUT1 for most of the problems considered, requiring less training episodes and less CPU time before learning a very good policy. Advantage learning also tends to produce better results.
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Publication details
- DOI
- 10.48550/arxiv.1512.05509
- OpenAlex
- W2218225618
- Document type
- preprint
- Language
- EN
- Source
- arXiv (Cornell University)
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