conference-paper

Multi-Level Progressive Reinforcement Learning for Control Policy in Physical Simulations

Research footprint

At a glance

Citations
1
References
39
Comments
0
Paper overview

Abstract

Training model-free intelligent agents in complex real-world scenarios using reinforcement learning (RL) often necessitates simulation-based environments due to high physical expenses. However, when simulation takes a long time, e.g., in an unsteady 3D fluid simulation with interactions to the controllable solids, existing RL algorithms meet difficulty to accomplish training within a reasonable timeframes. In this paper, we propose a novel multi-level framework for RL to accelerate convergence as the first attempt to address this difficulty. Motivated by the idea of multi-grid solver, the control policy on a virtual agent over time can be decomposed into different frequency levels, which can be progressively learned via a set of simulations in a coarse-to-fine manner. It is expected that most RL trials are performed in coarser simulations to learn lower control frequency levels with more efficient convergence, while higher frequency levels require much less RL trials, thus significantly accelerating the learning process. To implement our idea, we designed a novel multi-level residual network with a filter module attached, where each level of the network is learned by performing RL for a given simulation resolution. The proposed framework is evaluated by conducting policy learning experiments on a virtual aerial (2D) and an underwater (3D) robot, both requiring time-consuming physical simulations. Our results demonstrate a decrease in almost half in learning time compared to a direct RL approach, while achieving similar control performance.

Record transparency

Publication details

DOI
10.1109/icra57147.2024.10610992
OpenAlex
W4401416469
Document type
conference-paper
Language
EN
Last metadata update
Community

Comments

Log in to join the discussion.

  1. No comments yet. Start the discussion.