Researcher profile

Tomoyuki Kaneko

3 papers in the PaperMetrix corpus

Publications

Papers by this author

  1. Enhancements in Monte Carlo tree search algorithms for biased game trees

    2015

    Monte Carlo tree search (MCTS) algorithms have been applied to various domains and achieved remarkable success. However, it is relatively unclear what game properties enhance or degrade the performance of MCTS, while the largeness of …

  2. RankNet for evaluation functions of the game of Go

    2019 · ICGA Journal

    In this paper, we present a new algorithm for learning evaluation functions of the game of Go. Recently AlphaGo Zero and AlphaZero have shown that accurate evaluation functions can be constructed by using deep neural …

  3. Application of Deep-RL with Sample-Efficient Method in Mini-games of StarCraft II

    2019

    Recently, a key challenge of deep reinforcement learning (Deep-RL) is to handle a large amount of samples and learning time in domains with large state and action space. To remedy these problems, we focus on …