Researcher profile

Joost Broekens

1 paper in the PaperMetrix corpus

Publications

Papers by this author

  1. Emotion engines for games in practice: Two case studies using Gamygdala

    2015

    The technology to simulate emotions for NPCs is industry ready. This has been the case for several years, and recent scientific advancements show that pluggable, black-box, emotion engines are feasible. We believe that exposure to, …