Researcher profile

Linus Gisslén

2 papers in the PaperMetrix corpus

Publications

Papers by this author

  1. CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories

    2022 · arXiv (Cornell University)

    This paper proposes a novel deep reinforcement learning algorithm to perform automatic analysis and detection of gameplay issues in complex 3D navigation environments. The Curiosity-Conditioned Proximal Trajectories (CCPT) method combines curiosity and imitation learning to …

  2. Improving Playtesting Coverage via Curiosity Driven Reinforcement Learning Agents

    2021 · arXiv (Cornell University)

    As modern games continue growing both in size and complexity, it has become more challenging to ensure that all the relevant content is tested and that any potential issue is properly identified and fixed. Attempting …