preprint Open access

On Bellman's Optimality Principle for zs-POSGs

  • arXiv (Cornell University)
  • Cornell University
Research footprint

At a glance

Citations
1
References
28
Comments
0
Paper overview

Öz

Many non-trivial sequential decision-making problems are efficiently solved by relying on Bellman's optimality principle, i.e., exploiting the fact that sub-problems are nested recursively within the original problem. Here we show how it can apply to (infinite horizon) 2-player zero-sum partially observable stochastic games (zs-POSGs) by (i) taking a central planner's viewpoint, which can only reason on a sufficient statistic called occupancy state, and (ii) turning such problems into zero-sum occupancy Markov games (zs-OMGs). Then, exploiting the Lipschitz-continuity of the value function in occupancy space, one can derive a version of the HSVI algorithm (Heuristic Search Value Iteration) that provably finds an $ε$-Nash equilibrium in finite time.

Record transparency

Publication details

DOI
10.48550/arxiv.2006.16395
OpenAlex
W3038255035
Document type
preprint
Language
EN
Source
arXiv (Cornell University)
Last metadata update
Community

Comments

Oturum Açın to join the discussion.

  1. No comments yet. Start the discussion.