Self-Attention for Deep Reinforcement Learning
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Öz
Reinforcement learning is concerned with how software agents ought to take actions according to the state of the environment so as to maximize some notion of cumulative reward. Therefore, in-depth study and mining of the state of the environment will be more conducive to the agent to make better decisions. Motivated by the advantages of self-attention mechanism in machine translation, this paper presents a new scheme. In this scheme, the state in deep reinforcement learning algorithms can be combined with self-attention mechanism. After that agents will pay more attention to the internal structure of state especially in a complex game environment, like real-time strategy game StarCraft. StarCraft is a huge challenge platform for AI researchers because of its huge state spaces and action spaces. Some baseline agents of reinforcement learning provided by DeepMind for mini-games in StarCraft II have not reached the level of an amateur player. Our agents use fewer features than DeepMind's baseline agents and have made significant improvement.
Publication details
- DOI
- 10.1145/3325730.3325743
- OpenAlex
- W2951874787
- Document type
- conference-paper
- Language
- EN
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