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The Effects of Virtual Reality Space Game on Spatial Sense and Mathematical Affective Domain: Focused on the Sixth Graders' Building Block Activity

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The purpose of this study is to investigate the effects of math lessons based on the Minecraft Education Edition, which is a virtual reality space game, on spatial sense and mathematical affective domain of sixth graders. For this purpose, we conducted a pre-test on spatial sense and mathematical affective domain with seven 6th-grade classes at S Elementary School in Eunpyeong-gu, Seoul and selected one class as the experiment group and one of the homogeneous classes as the comparison group. While the experiment group participated in six lessons on the unit ‘Building Blocks’ using the Minecraft Educational Edition, the comparison group did the lessons on the same unit with Building-Blocks. After the lessons, the post-tests on spatial sense and mathematical affective domain were conducted respectively, and the test results were analyzed by the independent-sample t-test using i-STATistics. Based on these results of analysis, we induced some conclusions and discussed about didactical implications.

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DOI
10.29275/sm.2020.03.22.1.51
OpenAlex
W3016153724
Document type
article
Language
EN
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