Julian Togelius
4 papers in the PaperMetrix corpus
Papers by this author
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Advanced Cauchy Mutation for Differential Evolution in Numerical Optimization
2020 · IEEE Access
Among many evolutionary algorithms, differential evolution (DE) has received much attention over the last two decades. DE is a simple yet powerful evolutionary algorithm that has been used successfully to optimize various real-world problems. Since …
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Game Mechanic Alignment Theory
2021
We present a new concept called Game Mechanic Alignment theory as a way to organize game mechanics through the lens of systemic rewards and agential motivations. By disentangling player and systemic influences, mechanics may be …
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Impressions of the GDMC AI Settlement Generation Challenge in Minecraft
2021 · arXiv (Cornell University)
The GDMC AI settlement generation challenge is a PCG competition about producing an algorithm that can create an "interesting" Minecraft settlement for a given map. This paper contains a collection of written experiences with this …
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The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games
2025
This paper introduces the Procedural Content Generation Benchmark for evaluating generative algorithms on different game content creation tasks.The benchmark comes with 12 game-related problems with multiple variants on each problem.Problems vary from creating levels of …