Researcher profile

Qingwei Mi

2 papers in the PaperMetrix corpus

Publications

Papers by this author

  1. Procedural Generation of Game Levels and Maps: A Review

    2022

    So far, physical labor has ensured that the quality and quantity of game content match the needs of the game community. However, due to the exponential growth of gaming population and production costs in the …

  2. Adaptive rubber-banding system of dynamic difficulty adjustment in racing games

    2022 · ICGA Journal

    Dynamic difficulty adjustment (DDA) is a highly significant research direction in game AI. Rubber-banding is one of the DDA techniques extensively used in racing games. This paper improves the poor adaptability of the rubber-banding system …