Researcher profile

Yannick Francillette

2 papers in the PaperMetrix corpus

Publications

Papers by this author

  1. Automated Difficulty Assessment Model for Platformer Games: A Comprehensive Approach

    2023

    In general, a video game offers a seamless progression in gameplay difficulty, starting with easy levels that allow players to grasp the basic mechanics of the game, and gradually introducing more challenging obstacles as they …

  2. Automated Difficulty Assessment Model for Comprehensive Difficulty in Games

    2024

    Comprehensive difficulty in a game can be defined as the challenge presented by learning the game's system, encompassing fundamental rules, objectives, and parameters. Achieving a well-balanced difficulty level is crucial for a game's success. In …